![]() Your vigor bar, besides depleting whenever you block, is used for your magical skills. Besides the physical abuse you’ll put enemies through, you’ll also be able to unleash your inner wizard on them. You’ll also be able to equip throwing daggers, bombs, and traps to help you out during fights. I sort of wish they didn’t replace your primary because I loved at the very least equipping any minor weapon in the first game just to see my witcher decked out in gear. ![]() There’s a collection of other minor weapons such as daggers and warhammers you can equip, but I never saw any point in using those. You’re equipped with a steel sword that’s made to do more damage against human opponents and a silver sword that’s going to be your monster slaying tool. The combat in this game is tight and incredibly focused with Geralt pulling off some brutal attacks on his enemies. Besides your light and heavy attack you’ve also got a block that you can’t crutch on due to the fact that it takes out a bit of vigor each time you block a hit, a riposte used for parrying enemy attacks, and a dodge that will become your best friend. This is a game where you have to be aware of enemies trying to get around you, your position, and what type of enemy you’re facing you just won’t fight a guy with a halberd the same way as a guy with a sword and shield. If you go into The Witcher 2 thinking hack/slashing your way through the game will cut it, you’ll be thrown on your ass harder than Jazzy Jeff. While I’m sure it’s not a big deal to anyone who didn’t play the first game, it still would’ve been nice if they could have included a sort of interactive comic showcasing the major choices like Bioware did with the PS3 version of Mass Effect 2. One downside to the campaign is that the 360 version lacks the save import feature to carry over any choices made in The Witcher. You’ll feel like the developers took out the color from your moral compass because most of the choices in this game are as grey as grey can get. Just like in the first game you’ll have to make some tough choices in this game, and by tough I don’t mean you’ll be picking what color you want your ending to be. ![]() The thing I love most about the game is the setting, everything is just incredibly grimy and it handles one of its main themes (racial tension between humans and non-humans) in a serious and realistic way. Even the side-quests are given better treatment with some even influencing choices you’ll see in the story. The thing I love about TW2 is that all of the quests have some sort of variety that keeps you wanting to stay up late just to finish up the next quest phase. You’ll venture to various locals and meet a host of colorful characters that will lead you towards the true kingslayer. Geralt is awkwardly caught at the scene of the crime only to quickly escape from prison. This time he’s helping out his new ‘buddy’ king Foltest who’s going to be out of the picture faster than Sean Bean in Ronin. The game opens up with a quick reminder that our buddy Geralt still hasn’t recovered from his amnesia but isn’t letting that get in the way of his Witcher full time job. All copies of the 360 will be physical versions of the new Enhanced Edition and PC versions are being updated with the new content for free. In similar fashion to The Witcher receiving an ‘Enhanced Edition’, TW2 is also getting the same treatment, but this time 360 owners get to join in on the party. Four years later and The Witcher 2: Assassins of Kings graced out computers with one of the most polished RPG games in a while. Besides a few rough spots The Witcher showed us a brilliant world based off the book series by Andrzej Sapkowski, and is one of the few games where I actually want to read all the little notes scattered around. In 2007 CD Project RED came out of nowhere and decided to drop The Witcher on us which told the tale of the monster slayer Geralt of Rivia who not only suffers from amnesia, but a pain in his ass called Drowners. The Witcher 2: Assassins of Kings Enhanced Edition
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